Leveraging Mobile Phone Data to Support Sensory Processing and Inclusive Learning (Taken)

Mobile phones are ubiquitous in higher education and are already integrated into students’ daily routines. Beyond their role in communication, they provide a rich source of sensor data (e.g., microphone, accelerometer, gyroscope, screen interaction patterns, GPS, app usage). These data streams can act as proxies for environmental conditions (e.g., noise, movement, crowding) and user states … Read more

Enhancing Inclusive Learning through Smartwatch Data for Sensory Processing Support (Taken)

Students in higher education often encounter challenges in sensory processing that can affect their ability to fully engage in lectures, tutorials, and collaborative learning environments. Sensory overload (e.g., from noise, crowded rooms, or prolonged concentration) or under-stimulation (e.g., lack of movement, low arousal) can hinder focus, participation, and retention of information. Smartwatches provide a unique … Read more

(Allocated) An intelligent interface for the Brain Game

The Brain Game is an activity in which groups of learners have to engage in an simulated,  role playing, project management task. For example the learners may be tasked with organizing a school concert. To carry out the task the learners need to interact, via email, with a range of stakeholders – school principal, parents, … Read more

Allocated) An educational tool to teach about ethical decision making

Microworlds are a type of computer simulation which have proven to be very powerful tools with which to create effective learning experiences. For example a previous project developed one to teach about nati0nal waste management. Inspired the Trolley Problem,  and guidelines developed in a recent Interactive Digital Media M.Sc. dissertation, this project will involve developing … Read more

(Allocated) A microworld to teach about Electoral Voting Systems

Microworlds are a type of computer simulation which have proven to be very powerful tools with which to create effective learning experiences.  A previous final year project created 0ne to teach how different Electoral Voting systems work. This project will take the earlier one as inspiration and create one which includes the List System (used … Read more

(Allocated) A microworld to teach about the Irish budget

Microworlds are a type of computer simulation which have proven to be very powerful tools with which to create effective learning experiences. For example a previous project developed one to teach about nati0nal waste management. This project will involve developing a microworld in which the learner will act as the Minister for Finance and will … Read more

(Allocated) A GUI Music Composition Tool For Smartphones

Drumsteps was a reasonably successful Windows based tool, developed in-house, for teaching about music using a graphical interface. This project would involve developing, and evaluating, a smartphone based application inspired by the original program. The tool is aimed at Transition Year (TY) students in Irish secondary schools. The project will include an opportunity to have … Read more

Explainable AI (XAI) interfaces for learning (TAKEN)

* I have reached capacity for 25-26 and am not able to take on any further supervision* This project will be in the area of Explainable AI (XAI), and specifically building of explanations to support learning and user interfaces for presenting explanations to the end user (learner). The focus will be on the explanations rather … Read more

Design and analysis of biodiversity experiments

ELIGIBILITY: This project is for a student taking the online MSc in Statistics and Data Science. In biodiversity experiments, typically the number, identity and proportions of species are manipulated across experimental units. Often additional treatments are of interest to test alongside species diversity treatments. The design of these experiments can be challenged by the multiple … Read more

(Allocated) A tool to assist in dissertation writing

CAWriter was a computer supported collaborative working tool designed to assist in the writing of research dissertations.  In particular it provided support for reference management, idea generation and drafting of dissertations. This project will involve looking at the design principles for the tool and implementing some of them using current technology and GenAI in particular. … Read more