Say it to understand it! How production shapes speech comprehension.

Comprehension is rarely passive. In real life, we listen because we intend to respond, to answer a question, continue a conversation, or signal understanding. Yet the overwhelming majority of studies ask participants to do precisely nothing: sit still, listen to a story, answer a few questions at the end. Whether this unnatural setup distorts the … Read more

[TAKEN] Virtual Conversational Agent with Emotions

Metahuman characters [FYP] This project is about building an emotional conversational virtual agent in Unreal Engine that can take text as input and produce speech and associated animations on a Metahuman. The main aspect will be learning to work with virtual human animations and programming the to animate in state-machines. The project will involve integrating … Read more