[TAKEN] Virtual Conversational Agent with Emotions

Metahuman characters [FYP] This project is about building an emotional conversational virtual agent in Unreal Engine that can take text as input and produce speech and associated animations on a Metahuman. The main aspect will be learning to work with virtual human animations and programming the to animate in state-machines. The project will involve integrating … Read more

[Unavailable] Enfacement for Deep Fakes

CitizenMetaOne Youtuber live capture setup [FYP or MSc level] Become a virtual youtuber, and create your own live Metahuman system setup, using HTC Vive controllers for tracking the hands and a webcam for capturing the face. This project will use pre-existing animation plugins in Unreal Engine as a starting point (Faceware for the facial capture, … Read more

[Unavailable] Neural Network Cloth Simulation

[MSc] In this project, you will first generate a database of cloth simulation for a single character performing a large range of motions, from a mocap database. You will use a commercial cloth simulation software to create the deformations (e.g., Houdini, Maya, UE4 cloth etc.). Then, the idea is to create a neural network that … Read more