Advancing Human-Computer Interaction through Virtual Reality

HCI is at the forefront of technology evolution, constantly seeking more immersive and intuitive ways for users to interact with digital systems. This project proposes a focused exploration of how VR can reshape HCI paradigms, leading to groundbreaking user experience and usability advancements. The primary objective of this project is to investigate and innovate in … Read more

AI for Immersive 3D Experience

Are you interested in researching generative AI techniques for visual content creation?

In this project, we will explore generative AI with a focus on image, video, and 3D content creation and editing. You will build up your background in computer graphics and computer vision and conduct research in the following themes including latent diffusion models and neural radiance fields.

[Unavailable] Cinematic Lighting in VR: Enhancing Emotional Storytelling Through Real-Time Illumination

[FYP or MSc Level] This project will explore how lighting design, informed by cinematography and psychological theories, can be used to enhance emotional expressivity in characters and user immersion within a real-time VR open-world environment. The student will research emotional lighting techniques from film and psychology—such as color theory, contrast, and lighting direction—and apply them … Read more

[TAKEN] How does it feel if your avatar in Virtual Reality is wearing realistic clothing?

[FYP or MSc Level] This project will investigate clothing a virtual character using existing cloth plugins (e.g. uDraper or Marvelous Designer), and applying them to photorealistic Metahuman characters in UE5. Cloth simulation will then be tested using Chaos cloth or other, and student will create an embodiment system, where the user can embody a character … Read more

[Unavailable] Enfacement for Deep Fakes

CitizenMetaOne Youtuber live capture setup [FYP or MSc level] Become a virtual youtuber, and create your own live Metahuman system setup, using HTC Vive controllers for tracking the hands and a webcam for capturing the face. This project will use pre-existing animation plugins in Unreal Engine as a starting point (Faceware for the facial capture, … Read more