[Unavailable] Neural Network Cloth Simulation

[MSc] In this project, you will first generate a database of cloth simulation for a single character performing a large range of motions, from a mocap database. You will use a commercial cloth simulation software to create the deformations (e.g., Houdini, Maya, UE4 cloth etc.). Then, the idea is to create a neural network that will take as input the body posture of the character, and output the correct cloth deformation. Strong machine learning skills are needed for this project, along with a background in animation (preferably taking my Realtime Animation module).