Privacy-Preserving Federated Learning for Edge-Based Occupancy Detection

This project will investigate whether multiple NVIDIA Jetson edge devices can collaboratively train and improve an AI occupancy-detection model without transferring raw video or image data between sites. The student will build and evaluate a federated learning setup in which devices train locally and contribute model updates to a shared global model, while accounting for … Read more

Evaluating Fairness and Bias in AI-Based Occupancy Detection

This project will investigate whether an AI-based occupancy detection system performs consistently across different demographic and environmental conditions. Using a commercial computer-vision model, the student will design and conduct an independent evaluation of person-detection performance across skin-tone groups and conditions such as lighting, occlusion, camera angle, distance, and background contrast. The project will involve dataset … Read more

Leveraging Virtual Reality Technology for Creative Innovation in the Arts

VR technology is poised to revolutionize the arts by offering new and exciting possibilities for creative expression and audience engagement. This project proposes a technology-focused exploration of VR’s applications in the Film, Theatre, and Performance discipline, aiming to unlock innovative uses, expand accessibility, and push the boundaries of artistic expression. The primary objective of this … Read more

Advancing Human-Computer Interaction through Virtual Reality

HCI is at the forefront of technology evolution, constantly seeking more immersive and intuitive ways for users to interact with digital systems. This project proposes a focused exploration of how VR can reshape HCI paradigms, leading to groundbreaking user experience and usability advancements. The primary objective of this project is to investigate and innovate in … Read more