Creating Immersive Virtual Worlds for Social VR

This project aims to develop detailed immersive virtual environments for social VR platforms, enhancing user engagement and interaction by leveraging advanced 3D modeling tools, and deploying them via social VR. By creating these virtual worlds, the project seeks to push the boundaries of social VR, offering richer and more immersive experiences for users through exploration … Read more

Enhancing Audio-Tactile Interactions in Virtual Reality with Haptic Feedback

In today’s digital age, human-computer interactions rely heavily on visual and auditory feedback. However, there is a significant opportunity to enhance these interactions by incorporating haptic feedback. Haptic feedback engages the sense of touch and can significantly improve accessibility, user experience, and functionality. This project proposes developing a system that integrates haptic feedback into audio-tactile … Read more

Creating Novel Interfaces for Virtual Reality

VR technology has revolutionized our digital content experience, offering immersive environments and experiences. However, current VR interfaces often fail to provide intuitive and efficient interaction methods. This project proposes the development of innovative interfaces for VR, aiming to enhance user engagement and expand the possibilities of VR applications. The primary objective of this project is … Read more

Leveraging Virtual Reality Technology for Creative Innovation in the Arts

VR technology is poised to revolutionize the arts by offering new and exciting possibilities for creative expression and audience engagement. This project proposes a technology-focused exploration of VR’s applications in the Film, Theatre, and Performance discipline, aiming to unlock innovative uses, expand accessibility, and push the boundaries of artistic expression. The primary objective of this … Read more

Advancing Human-Computer Interaction through Virtual Reality

HCI is at the forefront of technology evolution, constantly seeking more immersive and intuitive ways for users to interact with digital systems. This project proposes a focused exploration of how VR can reshape HCI paradigms, leading to groundbreaking user experience and usability advancements. The primary objective of this project is to investigate and innovate in … Read more

Generative AI for Immersive 3D Experience

We will explore generative AI with a focus on 3D content creation and editing. You will build up your background in 3D computer graphics and 3D computer vision and conduct research in the following themes including neural radiance fields, diffusion models, or applied projects. 1. Neural radiance fields Project 1.1: Real-time neural radiance fields. We … Read more

[TAKEN] Cinematic lighting in VR

[FYP or MSc Level] This project will explore the effects of character and environment lighting and how it can be adapted to increase the emotion of a character or user in a VR open-world environment. The student will incorporate lighting theory from cinematography and psychology research into a CG environment, in order to enhance the … Read more